/* bomb - automatic interactive visual stimulation Copyright (C) 1994 Scott Draves This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #define SMALL_FACTOR 5 #define TILE_SIZE 40 #define SMALL_SIZE (TILE_SIZE/SMALL_FACTOR) #if mac_bomb || win_bomb # define use_suck_dir 1 # define max_image_name 30 # define max_images 300 extern char image_names[max_images][max_image_name]; #else # define use_suck_dir 0 #include extern struct dirent **image_dir; #endif extern int image_dir_len; extern int current_image; extern Image global_images[N_RAM_IMAGES]; extern Image global_images_small[N_RAM_IMAGES]; extern image8_t small_pattern; void drive_with_image(int image_num); void init_images(); void file_to_image(int file_num, int image_num); void rotate_images(); void invert_board(); void random_image_set();