#define X_TITLE 80 #define Y_TITLE 98 #define NOAHS_FACE 0 void bit_map_uncompress (UCHAR *buf_graf, UCHAR *bit_data, int x_map, int y_map, int xmax, int ymax); void writeBitmapImageToArray(UCHAR *buf_graf, int image_number, int xmax, int ymax);